Showing posts with label Corporate League. Show all posts
Showing posts with label Corporate League. Show all posts

Thursday, August 6, 2009

BUZZARDS OVERCOME WESLEYAN 15-6, to Advance to the Round of Four!

If you want to know what a patient dump/swing/repeat/repeat/... Zone Offense looks like, contact Wesleyan Corporate C league (the real Wesleyan, from Waterbury, CT), because they showed it to us all night long. The Buzzards (Bill, Bridgette, Devon, Jeana, Jeff VoB, Karl, Kevin, Leroy, Meaghan, Paul, Reagan and Todd) pulled ahead early, but Wesleyan, a team of great heart and fantastic Spirit, did not give up and played a much tougher game than the final score suggests. It was a lot of fun playing you guys, and we definitely look forward to seeing you again.

One of the things that made the game so much fun was that we were able to resolve rules questions in the Spirit of fun and fair play. Here’s a rule thing that I had wrong(!). If you get fouled in the end zone, there are two possibilities: either you caught the disc and had it stripped out of your hands (AKA Bridgette, last Monday) or you went up for the disc and were interfered with and didn’t make the catch (AKA Todd). If either of these fouls is contested, the disc goes back to the thrower. If uncontested, Bridgette gets the disc at the spot of the foul and scores a point. Todd gets possession of the disc at the spot of the foul, and it becomes “live”, but he must carry it out to the nearest spot on the goal line and play from there. “Live” means the game is on, no need to check the disc in again, play it like you just picked up an out of-bounds throw. Kudos to Wesleyan for knowing the rule and to Captain Natalie for not rolling her eyes at my ignorance. See the 11th Edition Rules FAQ page for where that all came from. FYI, if you make the catch while airborne, but are pushed out-of-bounds, you are Bridgette, not Todd.

A fond Buzzard farewell for the next two weeks to Paul St. Pierre, departing for Norway for a well deserved rest. He’s leaving behind a legacy of second- and third-chance catches and a textbook on how to make popper cuts. You couldn't ask for a better send-off than to score the game winning point to advance to the semi-finals. You will be missed, we'll keep you updated on how it goes.

The thing that made our Zone offense work and that Wesleyan struggled with was moving the disc up the field after a swing. If you played wing during this game (Leroy, Jeff, Karl, Devon, Kevin, Bill) I’m talking about you, shuttin’ em down. And speaking of closing the door on the offense...

Reagan, you are tougher, per linear foot, than anyone else on the team. Yes, we turned it over too often in the second half. Many of those were the Buzzards trying something a little different for the purpose of player development. This is a good thing, but it still meant 15 minutes of cup for you.

In fact, all of the Buzzard women have made us proud all season long (under "budding handlers," see Jeana, Kelly; under “Defense wins games” see Mariam, Meaghan, Rachel; under “Just tougher than you,” see Annette, Bridgette). You are the stubbornest disc chasers in the league, and every time the Buzzards get the disc on the opponent’s own twenty-yard line, it’s the cup that put us there.

Cup, if you start flagging because the offense isn’t getting it done, you have two tools: when next on offense, call for a timeout. Only the person with the disc can call for a timeout (Rule VI.B.4), so communicate with that person that you need a break. This is something we as a team should have done better to support the cup in this game. In 11 games we’ve had 44 timeouts and called maybe three.

The other thing you can do in the cup is play the passing lanes, not the distance. At ten feet from the disc (the minimum legal distance) you cut off a lot of passing lanes automatically. But if you are unable to keep up with the movement, put yourself in the lane where they want to throw: cut off either the up-field popper or the swing. If you cut off that lane, you buy yourself time to get into position.

The Michael and Janet Jackson Award for Wednesday, August 5th goes to Devon and Leroy for sweet moves and possibly being the same person. Speed in the backfield means we could play the 3-3-1 zone (as opposed to 3-2-2) and really pressure the disc. Here’s some math: Which takes longer? A disc thrown from midfield traveling up the sideline or our deep man coming from the center of the goal line to get the block? I’m not saying what answer I put down, but my grade was 15/6.

The reason you shouldn’t both be in at the same time is because its considered poor Spirit to get the block, then have another defender make a play on the disc, and then, after a commercial break, have the intended receiver appear. Also, somebody’s gotta throw the thing.

A special wave of the feathery wing to our cheering section: season-ticket-holder Jack, mom Marianne (not Jack's mom. C'mon, keep up!), wife Mariam, sig-o’s Mary and Angela and future roommate Danielle (“She’s filling in for Ian. No, wait, I mean…”). We should have brought those bleachers from Bluemont with us. First ten fans get to take a Buzzard home with them. No home for you, Jeff. Get back to the NAC.

Our next game is Monday, August 10th at the Polo Fields (2B). Game at 6:30, cookout at 5:45. I’m not certain who our opponent will be (apparently, google docs is that hard to use), but best bet is our Sligo nemesis, Disc of Enlightenment. Bring your “A” game.

Monday, August 3, 2009

BUZZARDS DEFEAT PPC COMPLEXIFICATIONIZERS, 15-7, and Advance to the Round of Eight

Show up on time and put it up deep. That pretty much defined the Buzzards' key to early success (taking half at 8-3) in their first ever playoff win against PPC Complexificationizers, a company team of consultants who consult on the things that their company does, which is consulting (we think they may be ninjas).

The game started promptly at 6:30, possibly a first in Ultimate history, and PPC took advantage of a careless turnover at our own end zone to draw first blood. But the Buzzards (Todd, Reagan, Paul, Leroy, Kevin, Kelly, Karl, Jeff, Brook, Bridgette and Bill) stepped up, taking the game to 2-2, and then on a 6-1 run to half.

A big Buzzard “Welcome Back” to Devon Clark, Leroy Posey’s evil twin brother. Together, the twins scored probably 70% of the Buzzard Points on deep throws to the end zone. You can tell which one is evil because of the evil one always has facial hair (“I’ve got sensitive skin!”) and the good one reads the Washington Post.

Some more Complexificationizers showed up by halftime (including someone to make the twins work for the disk in the end zone), and the Buzzards gave up three quick points getting adjusted to PPC's zone defense. At 8-6, the Buzzards decided it was time to get serious, and eight points later it was 15-7 and “Good game, blue”. The second half was classic Buzzard flow, with nice popper cuts from Paul, Bridgette, Reagan, and Kelly, and relaxed, high-percentage handling from Todd, Karl, Jeff, Bill and Kevin.

Plays of the game (tonight on “the Ocho”):
Bill “maybe if I lay out it’ll fix my back” Putnam, for digging the disk like the volleyball powerhouse he is.
Kelly “Garot is French for 'Handler', boys” Garot, for not being afraid to put up the deep stuff.
Paul “Popper” St. Pierre, for making the cup look over their shoulders and cry one big teardrop, like at the end of that Prince video.
And Bridgette “strip me again and I will gut you like a fish” Barchek, for showing Jack that Mom is NOT to be messed with.

A rules clarification: Contact which affects your ability to make a play on the disk is a foul. In short: shoving on the way up is a foul and should be called, shoving on the way down is poor Spirit and should be avoided. On a receiving foul, if the foul is contested, the disk goes back to the thrower. If uncontested, the disk goes to the fouled player.

From the 11th Edition rules :
XVI.H.3.b.(1). If a player contacts an opponent while the disc is in the air and thereby interferes with that opponent’s attempt to make a play on the disc, that player has committed a receiving foul. Some amount of incidental contact before, during, or immediately after the attempt often is unavoidable and is not a foul.

but...

XVI.H.2. Contact resulting from adjacent opposing players simultaneously vying for the same unoccupied position, is not in itself a foul.

see also...

XVI.H.3.b.(1) The Principle of Verticality: All players have the right to enter the air space immediately above their torso to make a play on a thrown disc. If non-incidental contact occurs in the airspace immediately above a player before the outcome of the play is determined (e.g., before possession is gained or an incomplete pass is effected), it is a foul on the player entering the vertical space of the other player.

And, of course, pushing an airborne player out of the end zone is a no-no.

Things to think about for next time:
The Zone offense is all about smooth flow. The Buzzards did an excellent job of not forcing bad passes, but the dump-swing-repeat could flow a little faster. Remember, the mission is to run the cup ragged so that they are out of position when you want to go deep. The middle handler’s primary look is a quick continuation to the swing. He’s got about ¾ of a second before the cup gets there. If the middle handler dallies, then the swings are going to start looking for arcing passes across the width of the field. This is low-percentage play and exactly what the cup wants. Keep is simple and keep it moving.

On man defense, if your man is playing deep, cover him deep. But if he is playing middle or short, don’t be afraid to get between him and the disc. If they put up a deep throw, our own deep cover will be there to back you up. Don’t be afraid to commit up close, cut off the passing lanes and get the layout D.

Be proud of your performance, Buzzards. You played tough D against a team with good throws. You played smart O, and forced them to play your game. And you advanced to the round of 8.

Our next game is Wednesday, August 5th at the Polo Fields #1B. Our opponent is either "Air it Out" or Wesleyan. Game at 6:30, cookout at 5:45. See you there!

Tuesday, June 30, 2009

BUZZARDS OVERCOME E.D. to go 2-0!

An upstanding Buzzards team (Annette, Jeana, Rachel, Brad, Brian, Brooke, Jason, Karl, Kevin, Leroy, Paul) had no problems with E.D. yesterday, defeating the team from the Environmental Defense Fund 15-5. The glory of making deep throws to streaking cuts was only slightly marred by the occasional “it bounced off the meaty part of my hand” moment. You know who you are.

Bluepoint is (in my opinion) the nicest field we’ve seen, and reliable sources claim that there is a disc golf course in that same park. Next Bluepoint game is, um, never. We don’t go back to Bluepoint this season. But maybe in the fall…

The Grillman Medal with cheesewedge-shaped distinguishing device goes to Karl “Strahan” Lander, who worked magic on the grill, making cheeseburgers and cheddar bratwurst for all. This King Midas of Fromage also played handler the whole game, which meant he only had one beautiful corner cut for a score (poor baby). And thanks to the dessert fairy (Annette), for making triple chocolate brownies, because double chocolate brownies are just not chocolate enough.

A special Buzzards welcome to every single person in the world that Brian Moore is related to, who all showed up at the game. Mr. Moore (Brian’s dad) had never seen Ultimate before, but was throwing the long stuff before the day was out. The presence of Brian’s brother inspired Brian to throw the disc away less, which we all appreciate. No, my brother will not be attending any games this season.

Drills included a little double-disc challenge (two players, two discs, ten yards apart, keep ‘em moving) and a little bit of the zone offense demo. Our next game is our third, which means zone defense is in the playbook. Anyone who wants zone defense explained, see Brad, Brook, Bill or Kevin. If you want two contradictory zone defense explanations, see any two of them.

There was some discussion yesterday with EDFrisbee about when you can bring the disc up to the end zone line, and when you must play from where it lies in the end zone. The 11th edition rules provide that if you gain possession in “your” (defending) end zone, either by interception or incomplete pass, you must CHOOSE either to establish a pivot foot and play it from the spot where you got the disc, or you may move the disc to the closest point on the “playing field proper” (the nearest part of the end zone line) and play it from there. (Rule X.A.) Note that on the initial pull, if the disc lands in or rolls into the end zone, it is put into play from the spot where it stopped (Rule VIII.B.6.a).

Our next game is THIS WEDNESDAY July 1st at the POLO FIELDS at 6:30 p.m., dinner and practice at 5:45. Don’t forget to roger up with what you’re bringing on Roster Manager. See you there!